How Long Is The Last Of Us 2
HBO’s incredible The Last of Us series has clearly generated renewed interest in The Last of Us games. Sales of The Last of Us game are up, and many fans of the show are wondering if it’s worth playing through the games as they watch the series (or possibly after).

Of course, that renewed interest has also led to more people wondering just how long it takes to beat The Last of Us games. As always, the answer to that question does depend on a few factors. Most notably, those who may not have as much experience with more modern games (or those who try to play the games with higher difficulty settings enabled) will naturally spend more time with the games than some other players will.

Ultimately, most people wondering how long it takes to play the games really want to know how much time they should expect to set aside for them. There’s no universal answer to that question, though we can offer some hopefully helpful estimates. Generally speaking, it will take most players about 15 hours to beat The Last of Us (or the PS5 remake, The Last of Us Part 1 ).

For comparison’s sake, there will be nine hour-long (roughly) episodes of The Last of Us HBO show. If you’re hoping to trim your Last of Us playthrough down to around that 10-hour mark, you’ll need to crank the game’s difficulty down to the lowest possible settings and consider utilizing an online walkthrough to help you clear any progression hurdles.

That’s even easier to do with The Last of Us Part 1 PS5 remake, which offers a difficulty option intended for absolute beginners as well as additional difficulty modifier options. The Last of Us Part 1 and The Last of Us Remastered also include The Last of Us: Left Behind DLC adventure.

  1. That DLC extends the base campaign’s runtime by about 3-4 hours.
  2. So while you could trim down your Last of Us playtime even further by tracking down the DLC-free PS3 version of the base game, that probably won’t be a realistic option for many people.
  3. Besides, Left Behind is truly exceptional as well as an important piece of The Last of Us mythology.

Based on previews of the HBO series, it also certainly seems like we can expect to see the events of that DLC play out in the show. If you’re looking to skip ahead a bit and play The Last of Us Part 2 before the HBO show’s second season airswell, you should know that you’re embarking upon a considerably more substantial adventure.

It will take the average player about 20-25 hours to beat The Last of Us Part 2, If anything, that estimate veers towards the shorter side. Part 2 is a significantly longer game than its predecessor and features generally more complicated gameplay sections. It could easily take you closer to 30 hours to beat the game.

In fact, some criticized the sequel for perhaps being a bit too long. If you’re looking to see everything the games have to offer (collectibles, etc.), you should expect to spend 25+ hours on The Last of Us and 40+ hours on The Last of Us Part 2, On the other end of the spectrum, you could always watch a fan “movie” compilation that basically compiles the cutscenes and non-interactive story sections from both games.

How long does it take to complete Last of Us 2?

How many hours is The Last of Us Part 2? – It will take around 24 hours to complete the main story of The Last of Us Part 2, This is according to video game length compendium How Long To Beat, assuming you’re only working your way through all of Part 2’s chapters and not exploring every nook and cranny or backtracking for collectables.

If you’re looking to nose around the new expansive environments and maybe grab a few collectables then you’ll need a few extra hours – with a total time of around 29 hours – while completionists will need to spend around 42 hours with Ellie and co in order to 100 per cent the game and receive the hard-earned Platinum trophy,

Again, these are estimates and the time will vary on your play style – you may find yourself getting lost in the impressive Extras section for some time, or end up taking a lot longer on the gruelling Grounded or Permadeath difficulties. Taking at least an entire real-world day, The Last of Us Part 2 is rather lengthy for a linear narrative-driven game and nearly twice as long as its predecessor.

The story is rather intense also, so you might want to spread this one out a bit – you’ll certainly need more than a weekend. By entering your details, you are agreeing to our terms and conditions and privacy policy, You can unsubscribe at any time. However, if you’ve just finished The Last of Us Part 1 or the equally well-reviewed TV show, the good news is that you still have plenty of The Last of Us content to enjoy with Part 2, especially with a standalone multiplayer game on the way also.

Read more on The Last of Us:

The Last of Us TV show review – why it’s worth watching The Last of Us TV show changes – creators talk deviations The Last of Us meets The Mandalorian – Pedro Pascal on similarities The Last of Us Part 1 review – our verdict on the remade game The Last of Us PC – when does Part 1 hit computers? The Last of Us film – why Sam Raimi movie died The Last of Us PS5 – versions and consoles explained The Last of Us 2 multiplayer – Factions follow-up explained The Last of Us 2 trophies – full list to collect The Last of Us 2 chapters – how many are there? The Last of Us 2 PC – when will Part 2 reach computers? Will there be a Last of Us Part 3? Latest on the sequel

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Is Last of Us 1 or 2 better?

Gameplay – Joel in Part 1. When it comes to the gameplay in Last Of Us Vs Last Of Us part 2, there’s almost a clear winner here. The original Last Of Us was released in 2013, and the gameplay in the remake hasn’t aged too well. It might even seem counterintuitive for a remake to change nothing about the gameplay itself.

  • But in hindsight, that might have been an artistic decision.
  • Even still, the game is very linear and might sometimes seem outdated.
  • But nevertheless, the thought and care that went into creating the original have been carefully transferred over to the remake.
  • It still is a worthwhile experience, especially if you are new to the franchise.

Back in 2013, when it was first launched, Naughty Dog’s The Last Of Us provided the players with an experience like no other at the time. It was the first time a game like that had hit the shelves and people realized what the PS3 could be capable of. If you have already experienced the game once, the remake provides little to nothing regarding the gameplay department.

In Last Of Us Part 1, the level designs feel outdated because they are. With the rise in popularity of open-world titles in the last decade, a linear experience might not be for everyone. The levels are closed out and linear and at times almost suffocating in their approach. The game directs you through this well-crafted world, only for you to realize that there is only one way to progress.

The entire essence of the gameplay can be summarized as, “Enter a place through point A, and shoot your way out through point B”. This gameplay loop can feel repetitive and wouldn’t have worked if the game’s story wasn’t as riveting as it is. There are also sporadic puzzle parts throughout the game to add some variety to the experience.

  • But the riddles only seemed like filler to make the game longer.
  • Thankfully, some much-needed accessibility features now make it possible to skip through these puzzle sections of the game.
  • The players encounter human as well as non-human enemies like clickers and runners.
  • They can be dealt with using a number of weapons.

In some cases, confrontation can be avoided through a stealth-based approach. Despite all this, the combat itself feels plain and too simple for its own good at times. Last Of Us Part 1 felt more or less the same as the original. Although, there were some quality-of-life AI enhancements that we will discuss later in the review.

  1. Glossing over the accessibility options, Last Of Us Part 1 takes a page from Part 2 and adds a ton of accessibility options to the game.
  2. Sony and Naughty Dog have been at the forefront of this inclusive revolution when it comes to gaming.
  3. Options range from detailed audio narrations to visual adjustments, allowing a greater number of people to play the game.

These accessibility options also include tweaking the difficulty for people who only want to play the game for the story. You play through most of the game as Joel, who has a variety of weapons at his disposal. Moreover, he can also craft weapons and items, that add to the game’s realism.

  1. The ability to craft healing items and even offensive items grants the player more control over the combat.
  2. In addition to this, you can also reinforce melee weapons so that they last longer than usual.
  3. Now compare this to Last Of Us Part 2, and you will immediately notice improvements in the gameplay domain.

The second game builds upon the foundation laid by the original and improves heavily upon the same formula. It evolves upon the standards set by the first game but with a lot more flexibility and a more dynamic approach. While still linear at its core, the level design in Last Of Us Part 2 is much more open.

  1. In contrast to the progression-style level design of its predecessor, the levels in this game feel much more akin to a sandbox-style level.
  2. The levels’ appealing aesthetics stimulate exploration by the players.
  3. With more flexibility, they may pick and choose what to investigate.
  4. Even the indoor stages are more charming because the players have so many possibilities.

Players may climb and explore the levels as they develop vertically and horizontally. Adding jumps and dodges to the game feels like a breath of fresh air. It would not be an understatement to say that these improvements make the combat significantly more alluring. Encounter with a Clicker in Part 2. This new and improved approach makes the encounters much more varied as well. Where in Last Of Us Part 1, you have to go through an area and have a minimal way to deal with the enemies, Part 2 provides an open-ended approach where the players can choose more freely.

The players can go with a stealthy game plan as they traverse the detailed battlefields. The levels are bigger and offer more options to players to execute stealth kills and pick off opponents one by one. If the players choose to go with a more offensive and heads-on approach, they can do so while utilizing the new weapons added to the game.

Weapons like explosive arrows, flamethrowers, and submachine guns add to the thrill of fighting an enemy group while navigating the maze-like structures where most of the combat occurs. Thanks to the PS5 ‘s haptic feedback, the kills feel more visceral and gritty, and the overall experience is more satisfying.

  1. Players step in the shoes of Ellie and Abby in Last Of Us Part 2.
  2. Each protagonist provides their own quirks.
  3. Ellie is much more nimble and agile, and her playstyle lends well to her stealthy approach.
  4. With access to the adamantium switchblade, picking off enemies is easier than throwing shivs at them.

In addition to that, she has access to the silenced submachinegun, which can decimate entire crowds of enemies in a flash. Abby provides the players with a more confrontational approach with access to weapons like pipe bombs. Some people might prefer this style over Ellie’s, as you can kill multiple enemies in succession and get a big momentum chain going.

  1. Playing with Abby might feel like an action film, as the fights are intense and relentless.
  2. The combat, as a whole, for both characters, feels much more realistic and brutal.
  3. When comparing the combat in the two games, it appears that the dodge and prone techniques from Part 2 may have helped The Last Of Us Part 1.

It almost feels like a tremendous missed opportunity since it would have enhanced the experience and made it more engaging and dynamic. It barely seems justified to remake a game that has previously been remastered after its first release for improved aesthetics and minor AI tweaks.

  • Naughty Dog has attempted to enhance the overall experience with AI in both games.
  • In Last Of Us Part 2, the AI is extremely smart, which is apparent by the difficulty factor of the game.
  • They have incorporated some of the same AI elements in the remake to make both games feel in line with each other.

The enemy placement is better now, giving the players more of a challenge. That’s not all that improved AI does. The enemies call each other names and coordinate with each other in Part 2, and much of that same AI can be seen in Part 1 now. The enemies are able to adapt to the scenario at a moment’s notice which makes the combat feel more thrilling and intense.

  1. The enemy placement in the remake, paired with enhanced awareness and new means to attack the players, makes the game more enthralling.
  2. In addition to the improved enemy AI, Last Of Us Part 1 also has improved character AI.
  3. This ensures that the friendly characters, which the player doesn’t control, don’t come in your way during combat.

Moreover, they are more intelligent and aid you in a more effective manner. They follow your lead and execute actions depending on your character’s actions. Even Last Of Us Part 2 doesn’t have customization options at the player’s disposal in the remake.

You can now customize both Joel’s and Ellie’s outfits in Last Of Us Part 1. This cosmetic change lends some charm to each playthrough as these tiny details make the game feel more personal. Learning from Part 2, the remake also features the highly welcomed Speedrun and Perma Death modes. You can unlock these modes once you complete the game, which might seem counterintuitive for returning fans.

There is also the Director’s Commentary Mode which allows the players to have some insight into the creative process of the game. The commentary is done by Neil Druckmann and the various cast members.

Is The Last of Us getting a part 3?

I hope you’re ready to feel empty inside. It’s alleged that the highly anticipated third instalment of The Last of Us series is in development, and it’s about time, too. Naughty Dog has kept very quiet about the status of The Last of Us Part III, However, now that the TV adaptation ‘s hype has worn off, and almost three years have passed since the release of Part II, gamers have been getting louder and louder when it comes to questioning what’s going on with the third game.

Take a look at Pedro Pascal modded into The Last of Us Part I below. “I know the fans really want The Last of Us Part III,” The Last of Us co-creator and Naughty Dog president Neil Druckmann said at the time. “I hear about it all the time and all I can say is that we’re already into our next project so the decision has already been made, I can’t say what it is but that’s the process we went through.

There was a lot of consideration about different things and we picked the thing we are most excited for.” Now though, one insider on Twitter, @RPKGaming1, claims to have the news that all TLOU fans were not-so-secretly hoping would be revealed at the PlayStation Showcase last night: ” The Last of Us Part 3 is currently in the works,” they wrote.

How long is The Last of Us 2 Part 1?

The Last of Us Part 2’s campaign length is about 20 to 30 hours, across 11 distinct chapters.

What is the longest game in the world?

4. Monster Hunter Generations Ultimate – Capcom one-upped itself again with Monster Hunter Generations Ultimate, a massive action-RPG with a 79-hour runtime, First released in Japan as Monster Hunter XX, Ultimate is a beefed-up Switch version of Monster Hunter Generations for 3DS.

For comparison, the original release had an average completion time of 54 hours. Completionists can expect to spend 689 hours with Monster Hunter Generations Ultimate — more time than any other game on this list. Platform: Switch | IGN’s According to HLTB, the crown for longest overall video game belongs to Melvor Idle, a Runescape-inspired idle/incremental game with an estimated playtime of 3,126 hours,

On the other end of the spectrum lies Trivia Vault: Super Heroes Trivia with an estimated playtime of 1 minute and 12 seconds.

Is The Last of Us 2 a hard game?

As many players have discovered, The Last Of Us Part 2 can be stressful on any difficulty. The most challenging is Survivor difficulty, which makes enemies more aggressive and harder to kill. Whether players have played the game beforehand on a lower difficulty, Survivor mode can still push anyone to their limit.

Why is Last of Us 2 so good?

9 /10 Absolutely brutal in almost every conceivable way. Warning: Spoilers This truly was a great game, the overall design and gameplay was a major step up from the original with improved controls, better weapon interface and aiming controls, the archery interface was greatly improved over the original.

  • The game is also perfect in its presentation.
  • The graphical fidelity is off the charts and is the absolute best that the PS4 has to offer, Ghost of Tsushima and Uncharted 4 are the only two that come close.
  • I liked how the game took a break from its linear design every now and then and let you wander around in larger and more open environments.

Overall the combat and enemy placement strategy is very well done in this game and what is even more well done is the boss design. The Rat King might just be the greatest boss ever put in a horror game and even rivals the greatest and most memorable bosses from Dead Space, Resident Evil and even the first Last of Us game.

So yes the gameplay has improved, just as it has improved over every singly Naughty Dog Third Person Shooter all the way from Uncharted 1 in 2007, but all the infamy of this game that is still rather new all lies in the narrative. This will obviously be a spoiler heavy review since I am going to discuss major details right ahead.

The Last of Us: Part II is a revenge story at its core and is very different thematically from the previous. What made the original game so popular and beloved was that it was a perfect mixture of light and darkness shown in extreme polar opposites. Showing the full spectrum of the best and worst of humanity and how genuine glimmers of hope and joy can outweigh the odds of the heaviest forms of darkness and despair.

  1. Last of Us 1 is highly regarded as the perfect video game narrative and not just the best in gaming history but even rivals some of the greatest in all of fictional media.
  2. Everyone loves a good story of hope and genuine humanity, and is exactly why Part II has become so polarised and hated by a lot of people.

Those two elements are almost completley missing from it. I do have to hand it to Naughty Dog for doing something different, you don’t just want a carbon copy of the original and it hard to top that particular hope driven story anyway, so what do you do differently next time around.

Well the revenge driven plot is a popular route to take movies with films like John Wick being very popular and raking in a lot of money. There is something very satisfying about revenge and definitely can satisfy your darker primal and more primitive emotions when you see a movie character lay carnage on the ones that made them suffer.

So why not do that in a video game, I don’t really see many video games that have taken this plot choice this extremley before, and you think it would be a satisfying experience. Well yes and no. The main shocker of this game is the choice of killing of Joel only about 2 hours into the games story which becomes the inciting incident for the entire story.

  1. The cruelty of the scene is so brutally raw, that it’s no wonder why so many fans were upset.
  2. I don’t really get upset when I see a fictional character get killed off, because that’s all they really are.
  3. A fictional character in a fictional story.
  4. I do agree that it was pretty distasteful though to have him thrown away to the side like that so quickly.

As the same time though, it is a pretty brave choice to do this and I also have to applaud them. This isn’t some happy feel good tale, this is The Last of Us, it’s of course going to be a dark story and yes you will probably feel upset by what happens in it.

So the murder of Joel starts Ellie’s journey of tracking down the killer, who is Abby. I kind of feel that the second reason why people were upset by this game is what this leads up to. As I said before, revenge is an extremely primal emotion and can be extremely satisfying and addictive. Many people were probably feeling a bit of a high in the games leadup to the encounter with Abby hoping that it would the moment the player gets to kill her and deliver some form of hard hitting and satisfying justice.

But this does not happen. The game then subverts your expectations and makes you play Abby herself in her shoes instead. Taking you back a few days to the exact same time when Ellie began her vengeance driven hunt. I for one was confused at first. But I actually grew to like this part of the game, as it shows the player to not be so quick to judge people you know nothing about.

Even if what they’ve done is evil or horrific. Sure, what Abby did was evil, but you begin to see why the life she led and the type of people she was associated with drove her to make that choice. I think I should talk about the factions that are in this game. It’s focused around 3 different groups. The Boston Outpost where Joel, Ellie and her freinds are from which I will call “Team Ellie”.

They are mainly presented as the “good guys” and the people that the game defaults you to root for. Then there is the “WLF” which is a military based faction that Abby is assigned with that are against what Joel did in St Mary’s Hospital in the finale of the first game.

  • These are presented as the villains at first but then leaves it up to you of just how good or evil they really are after you understand their motivations.
  • That leaves you to the third and final faction in the game.
  • The Seraphites.
  • These guys are just completely and utterly insane.
  • They are a primal extremist and religious cult who will simply destroy anyone who gets in their way or doesn’t believe their views.
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They are basically nothing more than ruthless animals that are brainwashed beyond any hope of reason by their dogma. The scariest thing about them is that you never learn exactly what it is that they believe in, you are only given hints of just the extent of how intensive and the dogma really is based around.

You will be fighting a lot of these in Abby’s portion of the game, and the moral narrative can become very confusing but also very interesting as you start to wonder which faction is more evil. How evil Abby is as a person truly, and whether anyone can find redemption for what they’ve done. You also see how Ellie’s humanity and goodness becomes slowly destroyed as she just cannot let go of her fixation of exacting vengeance on Abby, and it’s hard to watch such a likeable character in the first game start to go so horribly dark and evil aswell.

So basically the underlying message of The Last of Us 2 is that seeking revenge or vengeance is ultimately not worth it, no matter what it may be about, because it will ruin you and you will not feel a sense of satisfaction or reduction if you try and sort things out this way.

  • I think however one way this game could have been improved is that if it was choice driven like Mass Effect, BioShock or Undertale, where the story could have gone in different directions if you attempted to practice mercy or forgiveness on Abby instead of trying to kill her.
  • Instead what you get it a 25 hour long linear one tracked slaughterfest as you watch the most likeable and light driven character of the first game become broken by her own evil and warped sense of justice and how vengeance and revenge destroys all.

I myself enjoyed the ride, but I can see why many will find this a journey that they will loathe start to finish. Maybe Naughty Dog can make Part III a choice driven game, how hard that might be. It would be very interesting if they concluded the story in this way, because from the way this game ended, it looks like there is a bit more to tell.22 out of 26 found this helpful.

Was this review helpful? Sign in to vote. Permalink 10 /10 There Is No Other Choice This game has gotten way too much critisism for the decisions that the creators made. Even when this came out, I strongly disagreed with some of the critisism, because I felt people misunderstood the plot and the motives of the characters.

Now that I’m playing the game for the second time and I can kind of relax, knowing how the story goes, I can focus more on how the story and the characters proceed, and the game is still amazing. It looks amazing and I love the characters because they seem like real people.

Real people do things wrong, they are not perfect. I feel like haters just concentrated on what happens to Joel. But the game shows that everything has consequences, even for the characters that everybody adores. If you cannot handle that, you should never watch movies, read books or play games, because it happens in every form of media.

People that are loved, suffer or die. That is just life. I have no other choice but to give this a 10/10. I’m having so much fun and I’m excited to see pt III.38 out of 55 found this helpful. Was this review helpful? Sign in to vote. Permalink 10 /10 Great game, just misunderstood Yes this game has flawes.

  • I think the game is too long and because of that the pacing suffers sometimes.
  • I also disagree with some minor decisions that were made.
  • But you cannot deny how beautiful and engaging this game actually is.
  • This game did something most games before have never actually touched upon and used its medium in a clever way.

Trust me when I say in 5 to 10 years time, people will look back and say this game was severely misunderstood. Most people get what this game was going for, they just don’t want to except it (yet).115 out of 181 found this helpful. Was this review helpful? Sign in to vote.

  1. Permalink 10 /10 Masterpiece I was skeptical.
  2. I actually put off the game because of all of the outrage.
  3. I was wrong to do that.
  4. This game is an experience unlike any other game you will ever play.
  5. The reason people hate it is also the same reason it is amazing.
  6. Give it a chance.
  7. Just like people hated Empire Strikes Back when it first released, I believe in 10 years this game will remembered for its greatness.

The writing is amazing, the characters engaging, the way violence is depicted is unlike any game I’ve played, and last but not least the story is memorable. If you were on the fence about this game, give it a shot with an open mind. You might just be like me and absolutely love it.37 out of 49 found this helpful.

  1. Was this review helpful? Sign in to vote.
  2. Permalink 10 /10 DONT LISTEN TO THE BAD REVIEWS Warning: Spoilers It’s painfully obvious that people who are giving this game a low rating, didn’t play/finish the game and are simply going off of the leaks or some nasty word of mouth.
  3. The Last of Us 1 introduced us to some amazing characters and gave them character and depth.

This phenomenal sequel has done that same thing, in a different light. Ellie, is still Ellie (and she has always been gay, I don’t see how people think this is new news), but now she has grown up and continues to grow through this story, just without Joel.

  • This game isn’t supposed to be light-hearted or even fun to watch.
  • It’s supposed to make you angry, sad and confused.
  • Joels death is sudden and heartbreaking, which is the brutal truth of what life is like, especially in a post apocalytpic setting.
  • Joel killed lots of innocent people in his quest to protect Ellie, and the consequence of doing do eventually caught up with him.

Now Ellie is following down that same dark path, as well as Abby, and in the end? Ellie loses everything. Her family, even her goddamn fingers which were used to play the guitar (one of the most important things Joel ever taught her). Her quest for vengeance, costed her her humanity.

As for Abby, she was forunate enough to pull through in the end with Lev, only because Lev showed her that she didnt have to kill or get revenge to be happy. Sure, Abby’s story was obviously a retcon, but Naughty Dog clearly didn’t account for The Last of Us 1 to gain such a cult following that they had an opportunity to make a sequel.

The Last of Us 2 showed us that even our most beloved characters are only human, and can become the monsters of their own stories. I mean take a look at Tommy at the end. Ellie BECAME him. He lost his sight in one eye and will never walk properly again, yet is STILL out for revenge and in the end? He lost it all.

  • Maria, his community, his self respect.
  • Self destruction is the biggest killer in this game.
  • Its an extremely mature story for an immature audience who dont want to take the time of day to really THINK about why these things happen.
  • Why did Ellie let Abby live? Because she finally realised that no matter what she does to Abby, Joel will still be dead.

No matter how many people she kills, Joel will not come back. So she lets her go, and moves on, but at what cost? Give the game a chance. Grow with it. Learn from it. Its a masterpiece.1,082 out of 1,775 found this helpful. Was this review helpful? Sign in to vote.

  • Permalink 10 /10 Masterpiece at so many levels I simply can’t understand all the disappointed low reviews.
  • I imagine it’s people who don’t like to think and simply want to point and shoot.
  • This game is a master class of storytelling, character creation, paradigm shifting.
  • All wrapped in a beautiful shell.

No other game had ever made me throw the control away because I simply couldn’t decide which character to hurt. And that’s the whole point: this game makes us question violence in games and the futility of violence in general as a response to conflict.

  • If nothing else, just for that, it deserves every recognition in the world.
  • The way it introduces the different characters and makes you realise that your antagonist may be someone else’s protagonist, is flawless.
  • The characters are full of life and truth.
  • They’re believable and 3D, not flat archetypes.

I could go on and on. And I genuinely feel sorry for those who feel disappointed by this game. I honestly believe they missed the whole point of it.10/10.52 out of 80 found this helpful. Was this review helpful? Sign in to vote. Permalink 9 /10 An Epic Story, Improved Gameplay and Deep Characters Trump the Problematic Elements.

  • At Least in My Book There’s something to be said for not resting on your laurels.
  • With the success and acclaim of the first game, Naughty Dog wasn’t content to just copy the formula.
  • Starting with the plot, the 1st game is largely a road adventure with Joel and Ellie travelling to the Firefly camp (after a detour to see Tommy) but we don’t get as much time on the road in this one.

We spend the first part largely in Seattle after beginning in Wyoming and later in California. Just like our initial romp with E&J, the environments look great and despite everything being so dilapidated, there’s a haunting beauty in the chaos. The buildings aren’t cookie cutter or copied en masse, they have their own makeup and memories to sift through.

  • The setting never go too dull or too rote for me, they give you a varied enough mix of places to go and the danger is ever present.
  • With enemies connected to walls or hiding in the shadows, you’re never going to be completely comfortable playing Part II.
  • Naughty Dog also wasn’t content to just recycle the gameplay from the first chapter as well, we get new characters to play as (the vicious Abby is the 2nd protagonist, more on her later), new enemies to fight and some added new things to do.

I thought they were effective across the board in adding to the combat and the enemies. This first game was good and didn’t lack anything to do but this game improves upon it. Some of the enemies are pretty chilling and I was sufficiently creeped out in certain scenes (which isn’t the easiest thing to do).

You can use different modes of transportation, the puzzles are brief but easy enough to solve and upgrading your weapons was satisfying. Skulking around as either Ellie or Abby met a nice balance between being challenging without being too difficult and I liked the variation between their combat styles.

Fighting through the long campaign could be a little exhausting but I was never disappointed or exceedingly frustrated fighting the WLF, the infected or the slavers. My favourite part of Part II is how cinematic it is. The game puts a ton of time in showing you both sides of the story even though it’s easy to paint Abby as the antagonist.

She’s certainly not the hero but by the end, I got where she was coming from. Every clash between Abby and Ellie feels like the unstoppable force slamming into the immovable object. Because of the effort put into the character development, the game carries a western-style feel and the payoff was so satisfying after so much time murdering the foot soldiers of each clan (by both protagonists might I add) because I was watching a clash of titans.

This epic feel also applies to the larger conflict between the WLF and the Seraphites. When their skirmish fully erupts in background, the battle was entrancing, it felt like something you would see in a summer tentpole movie. While there is some fat that could have been trimmed off of the runtime, this also applies to the ending.

The denouement is a huge gut-punch but it felt like the only way the game could end to me. A good ending to a book, movie, TV show or game feels like a inevitability when it’s done right. I couldn’t have expected anything else and it rang true to me, what else could you ask for? I understand the backlash to this game.

somewhat. I really enjoyed the first game too and I don’t want to criticize the connection that so many people made to the characters of Ellie and Joel. The original Last of Us was a great game that wove a solid narrative into a genre that wasn’t normally concerned with developing characters or setting up relatable motivations.

  • But I never regarded Joel as an angel and the choices he made (which I didn’t agree with but it was an admittedly bold ending that challenged the player) came back to bite him.
  • I neither took pleasure or was horrified at what happened to him in the events of Part 2, it was just too bad and it certainly set the plot in motion.

But one of my takeaways from the larger narrative is how corrosive and poisonous the pursuit of revenge is for both Ellie and Abby. Neither of them were saints (especially Abby) but the game puts time into showing that at least part of their collective destinies were shaped by terrible circumstance.

  1. In another world or another life, they could/would/should be decent or relatively normal people but life has tragedy planned for them instead.
  2. I was rooting for neither by the end but I think that’s what the game had in mind.
  3. Sometimes you can be lucky enough to get a happy ending in life but more often than not, bittersweet is the best outcome and disappointment and sadness are just as likely if not more.

The tone of Part II is abysmal, there’s little joy or wonder present but there are powerful moments of emotional clarity that more than made it wildly compelling all the same. So while this game is just as fun to play as watching a double bill of 12 Years a Slave and Schindler’s List and it challenges the player to switch allegiances that have already formed, I appreciated that they tried something different and went a courageous route in forming a completely different story to base this game around.

I’m not expecting to get a lot of helpful votes for this review and as I mentioned above, I can’t remember a game recently that was more polarizing and left their fanbase so divided. But I think this game has a powerful story despite how soul-crushingly bleak it is and I was able to empathize with all the characters (minus the slavers.

I couldn’t find anything redeemable there) instead of just our previous heroes. The wider variety of enemies and the new gameplay elements worked across the board for me and while it’s a long campaign, I was completely emotionally drained when the credits rolled.

If you’re deeply attached to the first game, I don’t know what you’ll think of Part II, but I came at this as someone who played Last of Us years after it came out and liked it a lot as opposed to loving it. I was absorbed and entranced playing through this game warts and all. I can’t recommend it wholesale (clearly from the fan reaction) but you can count me among those that may have actually liked it better than the 1st game (both are really good, that’s just my take).7 out of 9 found this helpful.

Was this review helpful? Sign in to vote. Permalink 8 /10 Flawed but definitely had it’s moments P97 22 June 2020 Now i do understand what most of you think about this game because of what druckman did, that he ruined the original characters and he prefers that you hate his game rather than feeling nothing about it and tbh me too was really upset and disappointed after you know 2 hours into the game “the thing” happened but if you actually continue to play the game it all make sense and it’s not like you are not getting any Joel and Ellie moment, you should know that Joel in the first game did a lot of messed up things with no mercy even if it was out of love and his past is coming to hunt him in this game which was always the case, he’s not a hero guys even if you want him to be.

  • The graphics and environments are breathtaking, some of the best world design i’ve ever seen and the gameplay while similar to the original, it’s even more violent, horrifying and gruesome as it can get.
  • In terms of story i still think the original is told better because literally every character in the original last of us was likeable even the villains and that’s not the case here, Abby is incredibly unlikable and she had no redeeming qualities to me if Lev didn’t exist, Dina and Jessie are alright but they should have been way better and the pacing is all over the place but even so, this is a quality game and it’s nowhere near as bad as some would make you believe and most of them didn’t even gave the game a chance and made up their minds based on the leaks which works for a movie i guess but this is different and you have to experience it for yourself and even if you still don’t like it, it’s understandable like i said the game is flawed and it’s not for everyone like the first game.324 out of 673 found this helpful.

Was this review helpful? Sign in to vote. Permalink 2 /10 One word for this one Warning: Spoilers I vowed to myself when this one was released that I would wait to pay only $20 for a copy because I read bits about it that were depressing. Well, it happened recently on eBay.

  1. So now I experience the disappointment myself for the cost of a good meal.
  2. I should have opted for a good meal.
  3. But like so many of you who knew that you were going to hate it, I loved the first one so much, that. yeah.
  4. I’m probably at the 80% mark right now.
  5. One word springs to mind whenever I play this game: masturbatory.

It’s very PREDICTABLE in its masturbatory self-righteousness as well. Creator Neil Druckmann crafted a pseudo-profound storyline. If you played the first game you are already familiar with Ellie, and you already empathize with her. When you play as Abby you get a sick feeling because you already know what Druckmann wants from you.

  • You already know that you are headed for unbelievably extreme situations so you will feel a bond with her.
  • The first Last of Us game was linear, yet it had a great story so it didn’t really bother you when it felt like someone was steering you toward the inevitable outcome.
  • In this game, it feels like Druckmann is drunk on his own ego- he wants to blow up the first game’s story, and in his own plodding, dull way he wants to manipulate your thoughts as well so you think the destruction is so poignant and deep.

Again, it’s not. I think that Druckmann thinks that he is such a brilliant writer that he could pull off killing a beloved character (Joel) then make his killer so engrossing that we LOVED playing as her as time wore on. Nah. There are long stretches in the Abby story when I’m bored, and I never view things from her point of view, which clearly wasn’t his intention.

I rarely even liked her friends except when they were raging against her and disagreeing with her “revenge” against Joel. Her father was supposedly a living saint, and he instilled a monastic conscience in her. Abby and her dad are the personification of the modern disease that has infested the media and all of entertainment- nearly “perfect” people who love to out-virtue everyone with their virtuoso virtuousness.

Why, Abby can’t even sleep at night unless she has done her duty as Superwoman. So even tasks such as diving into the depths of areas that she knows are infested with the alpha infected, which would certainly result in death (and did multiple times when I played in such areas) is no problem as long as she is doing the right thing for other people.

  1. When someone thanks her for such services, she replies, “Don’t thank me.
  2. I did it for myself.” Moronic writing.
  3. Modern writing.
  4. It’s the age of virtue-signaling ad nauseum, so I guess that Druckmann thought that it was time to introduce moral relativism to the franchise and ruin our goodwill toward the first game as a tribute to his soy god.

And he introduces it in such a way that he believes that we NEVER considered that maybe the people who Joel killed in the first game have families who love them and think that they’re the heroes and Joel is the bad guy. Yes, maybe if I were six years old.

  • I’m a grown man.
  • I don’t require a lesson in moral relativism, especially when I disagree that Joel’s actions in the first game were horrible.
  • I wish that I could speak to the Abby character.
  • I would remind her that her “saint” of a father teamed up with the Fireflies, who are revealed in the first game to be dishonorable people who wanted to kill Joel for no reason minutes after they beat him unconscious for no reason, and they are also further revealed as frauds in this game.

I would also inform her that her father- who she admits is an “idiot” stood in front of Joel with a tiny scalpel in a statuesque pose as he awaited his inevitable death in the first game. Like an idiot. Joel clearly did not WANT to kill him. But so be it.

Frankly, even if the Fireflies had created a vaccine I wouldn’t have even trusted them to distribute it properly because they were nowhere near the SAINTS that Abby and her dad were. It would have wound up in the hands of warlords. Also, I don’t think it’s saintly to make the decision for Ellie that she will be a human sacrifice.

But who needs such details when we’re crafting a moral relativism strawman with Joel? Pseudo-profundity in an age of idiocy. It’s fitting that it won “Game of the Year” for 2020. No one is surprised.315 out of 683 found this helpful. Was this review helpful? Sign in to vote.

  • Permalink 1 /10 story makes the gameplay awful Gameplay is really good but some how they managed to make the story so awful that it ruins the gameplay too lol 373 out of 834 found this helpful.
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  • Permalink 1 /10 The End of Us I honestly never thought I’d be insulted by a game, but here we are.

Instead of just giving the fans the game they had been waiting for – for 7 years – Druckmann tries desperately to be “edgy” and “different” and gives the fans exactly what they DIDN’T want, with the idea behind the absolute MESS of a story being that the characters do not live in a perfect world, so things aren’t allowed to workout the way the player wants them to.

Well guess what Neil? IT’S A FICTIONAL STORY, OF A FICTIONAL WORLD! The beginning, middle and end can be whatever the hell you want it to be, that’s the beauty of storytelling. Why in God’s name they took this utterly ridiculous route with one of the most beloved game franchises EVER, is completely beyond me.

Only thing I can think of is that they felt the need to try and pander to these ludicrous times we all find ourselves in, and that thought transformed the game into something that nobody ever wanted it to be. But the fact that this game panders to today’s politically correct ideologies wasn’t even my problem with it.

You have to remember: it’s a story-based game, the story drives the entertainment. You can have beautiful graphics and decent gameplay, but if the story isn’t there, you’re wasting your time, and for me, the story definitely wasn’t there this time around. I mean, the first story was so entertaining, so beautiful, so emotionally gripping, and you really build a strong love for the characters the more you play and get to know them.

The second story was choppy, all over the place, mostly boring, and I just didn’t care about the characters or what becomes of them (despite the game desperately trying to make me like and sympathise with them). But if you don’t like this game then apparently you just “didn’t get it” and you’re automatically racist, sexist, and God knows what else-ist.

No, I fully understood the narrative and the message behind it, I have no gripe if they want to introduce new gay and trans characters, I just didn’t like the painfully terrible direction they took with the story and character progression, okay? 268 out of 601 found this helpful. Was this review helpful? Sign in to vote.

Permalink 8 /10 Great Sequel! An emotional rollercoaster Playing the first Part made an impression on me. Right from the start they pull you into the story and you really care for Joel and Ellie the whole game. So of course you decided to save Ellie and your actions lead to the events of the sequel.

Again the game pulls us in to be invested in those characters. But there is a twist right in the middle of the game that many people wont like. At least at first you will hate it but you will eventually accept it and understand. The lines between good and evil are very much blurred in this game. But i’m not sure if i like whats happening to some of the characters and how they were handled in the game.

The story itself is slightly too long. Around the middle when i was expecting the game to end soon, something unexpected was happening and you realise it was only half of the game yet. And right there most people will have a hard time for a while. And the game reaches a deep point where you have to force yourself to keep going for at least an hour until it starts to become interesting again and you wonder how things continue.

  • And this is the part that really pulls the game down from a 10 for the first game to a solid 8 for the sequel.
  • Overall the game really does a number on Ellie and the players.
  • So in that regard it really worked perfectly.
  • Still you will hate many Elements in it and i think most of us might have wanted a totally different Storyline.13 out of 21 found this helpful.
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Was this review helpful? Sign in to vote. Permalink 10 /10 Exceptionally well written game Warning: Spoilers People need to stop saying this game is badly written just because they didn’t write the game the way you wanted & the characters didn’t get the story lines you wanted.

  1. The game is exceptional & on par with the first one, the story repercussions are even more meaningful like I’ve never felt so guilty for decisions I’ve made in game as badly as I did with this game.
  2. The combat is so improved from the first game but at the same time so similar & more importantly the bow is finally the weapon it deserves to be, The puzzles are intriguing & complicated at times they make you think.

The graphics are exceptional especially when you in the overgrown wilderness & the open areas are well designed with plenty to explore & the smaller areas are complicated & built for combat or stealth naturally without feeling like there designed. Abby is disliked by many for the brutal murder of Joel but I feel if you look back at what Joel & Ellie did you her family & friends it’s a justified murder & for Ellie’s revenge she is fully entitled to get revenge but In the process she kills more of abby’s friends & family with far more collateral damage but yet Abby repeatedly lets her live, sure Abby isn’t a hero as I feel nobody in this game is but sad to say it but if we want to point fingers Joel & Ellie are the bad guys of these games but in a world like the last of us is anybody good or bad? Aren’t they all just surviving 385 out of 843 found this helpful.

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  • Permalink 3 /10 A technical masterpiece! The story.
  • Not a masterpiece.
  • The story felt soulless and disconnected.
  • Like a black hole.
  • It’s shallow and simple.
  • Lazy and dumb.
  • And so ridiculously pretentious.
  • It’s like Plato wrote a sequel to “Republic” and it was “50 shades of grey” If there is anything called “Cultural Terrorism” this is it.379 out of 763 found this helpful.

Was this review helpful? Sign in to vote. Permalink 10 /10 Look for the Light Warning: Spoilers I have a lot to say about this game. Pros The graphics are great, Story is good, Ellie is an amazing character, It’s entertaining, Face paced, And gripping Jessie and Tommy are great side characters, Like the original the soundtrack is fire, Joel is still the best, The stealth missions are really fun, Emotional rollercoaster, Cons The farm was kind of cringey Dina is toxic and terrible, Didn’t like fighting Ellie as Abby that just felt wrong, Overall the game is amazing not as good as the original of course but still a good sequel would recommend to anyone looking for a good game.

They develop Ellie’s character very well in this game and it shows what hate can do to a person. I think having abby and Ellie lose so much due to both of them being consumed by vengeance was well done. Last of Us 2 plays out like a Greek Tragedy and it is one of the best video game sequels out there.

Not as good as the first of course but it’s still a worthy game.13 out of 21 found this helpful. Was this review helpful? Sign in to vote. Permalink 1 /10 The Last of Naughty Dog Like, just why? How do you screw up one of the biggest Sony games of all time with whatever the heck this abomination is? Imagine just waiting 7 years for something you loved, only for it to be a complete train wreck.

  1. The gameplay is just so generic and cookie cutter, like, it’s just Resident Evil 4 combined with Metal Gear Solid, more specifically Guns of the Patriots, and boy, is it a coincidence.
  2. Neil Drunkmann over here thinking he’s Hideo Kojima, but he fails.
  3. Hideo Kojima, is Hideo Kojima, and you can’t and won’t ever copy that.

The story is just as, if not, even more bland and uninspired than the gameplay. Not only is the game 25 hours long, it is 25 hours of pain and misery. The story has plot holes, the ending is god awful, obnoxious, and in case if it wasn’t obvious, people play games for fun.

  • Nobody plays games for unpopular politics, lesbians, transgenders, false advertising, and to feel they’ve wasted 25 hours of their life.
  • This genuinely feels more and should’ve been a movie instead.
  • Honestly, Dragon’s Lair feels more like a game than this.
  • The game, is extremely sexist, and offensive.
  • The characters are severely dumbed down, just to force the plot, and even then, there’s one obvious part that was incomprehensible.

When something bad happens to one of the main characters, you’re then forced to play as a villain. That’s like in Uncharted where a villain kills Nathan Drake and you had to play as the villain immediately after. Also, the ending tries to tell a “message”, but it makes no sense considering what you had to go through to get to the ending in the first place.

  1. This game did NOT need to exist.
  2. Nobody asked for a sequel, and while getting could be good, it was just the wrong direction.
  3. Overall, my biggest question is how on earth did Sony think a product like that was even close to acceptable? Also, Naughty Dog better NOT touch Jak & Daxter and Uncharted after whatever the heck this abomination is.

Especially since 70% of the staff who made those have already left. I would rather have Jak & Daxter and Uncharted dead than to be tortured by the next EA wannabe. Sony should just shut down Naughty Dog. Nuff said.309 out of 684 found this helpful. Was this review helpful? Sign in to vote.

Permalink 9 /10 The Last of Us Part II (2020) No words to describe – 9.7 Talking about this game is one of the hardest tasks I’ve ever had in reviewing. All technical aspects are impressive, along with script and characters. The game presents to those who are playing all sides of the story and shows how there is no right or wrong in this universe.

All of this is so well crafted that you end up becoming attached to every character in the game. Some deaths happen suddenly and it scares you and raises your adrenaline in an inexplicable way. The final stretch is the most exciting moment of the game.

Just when you think everything is going to be okay, something intense happens. The direction shines a lot in all these moments along with a soundtrack are breathtaking. The LGBTQIA+ guidelines are very well put together, without feeling forced, and it works great. Including the complaints about this subject are only from prejudiced people,

Even the low scores in most cases are for that reason, because everything else in the game is phenomenal. This is a production that everyone needs to watch or play one day, an incredible experience capable of making you cry and think for weeks about what you just watched.10 out of 16 found this helpful.

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  • Permalink 4 /10 Undid the work of the brilliant original Warning: Spoilers Damn, this game sucks.
  • After 7 years of buildup following what is probably my favourite game of all time, my leading emotion after finishing this game was disappointment.
  • The gameplay is sleeker and more polished, the performances unsurprisingly solid, Santaolalla is seamless as before and the environments and visuals have never looked better – but I don’t care if I can see a drop of dew rolling down a window or a wrinkle on a character’s cheek; if the story is bad, it drags the rest of the game down.

And boy this story is an absolute dumpster fire. Undoubtedly the best part of the first game is the bond between the two protagonists. And so for us to not have even have 20 minutes before Joel is killed is completely dumbfounding. There’s no time to reconnect with the characters and be reminded of why that first game is so good.

  • It’s no coincidence that the only part of the game I enjoyed was the 30 minute museum flashback.
  • I don’t actually have a problem with Joel dying – done at the right time and in the right way it could have been really powerful and poignant.
  • But the way in which it is done here is an utter disgrace.
  • A man with decades of survival experience, who could smell an ambush a mile off suddenly decides to dox himself to an group of strangers? Do me a favour.

It feels like Joel was deliberately dumbed down just so that he could die to drive the plot, and that is just plain disrespectful not only to the character, but to the fans who have invested so much into the character. And then to top it all off, the game then forces you to play as Joel’s killer! The fact that a team of professional video game creators decided it’d be a great idea to grind the game to a halt so that you can play as the villain is genuinely baffling.

  • The writing elsewhere is shambolic, with just about every other character being ruined by narrative incompetence.
  • Ellie decides to go and kill Abby, then decides not to, then decides actually she will, then decides ‘nah, I’ll spare her’.
  • So many 180s that Tony Hawk would be proud.
  • Illing hundreds of people to get to Abby but deciding not to kill her right at the very end? Nonsensical.

It seems like the game is more concerned with shocking you with a twist than it is entertaining you with a satisfying story. Dr Neil Druckmann thinks he’s some clever pseudo philosopher, spreading profound messages about how revenge and violence are bad and ‘aren’t the answer’.

  1. This is a post apocalyptic world – morals died with much of humanity.
  2. He attempts to manipulate us into liking the bland cast of new characters (seriously, who cared one bit about Lev, Owen, Mel or any of their subplots?), with his worst offences being with Abby.
  3. The game puts her, who in our eyes has committed an irredeemable act, in these awfully contrived situations as the game attempts to gaslight you into sympathising with her.

Do one Neil. Part 2 is too long, paced poorly, boring in most places, has no closure and is written shambolically, as legacy characters are desecrated in order to prop up the uninteresting newcomers. It’s a miracle that one of the biggest developers in the world could follow up one of the greatest video games of all time with this pile of rubbish.

It’s like if Stanley Kubrick followed 2001 with The Room. If it weren’t for a certain pandemic it would’ve easily been the worst thing to happen in 2020.205 out of 426 found this helpful. Was this review helpful? Sign in to vote. Permalink 2 /10 This should not be part of the canon The first game was a masterpiece and ended perfectly.

The only thing that’s good about this game is the graphics. The story is simplistic and disjointed. The characters somehow completely changed their personality and now make illogical and stupid decisions. The new characters are ridiculous. I’m really starting to believe political correctness destroys everything it touches.416 out of 970 found this helpful.

Was this review helpful? Sign in to vote. Permalink 10 /10 Love it or hate it. Final Thoughts: The Last of Us: Part 2 is one the most anticipated games of its time, one of the most awarded, and one of the most divisive. With huge shoes to fill, our second outing in the post-apocalyptic United States is a darker, more emotionally arduous adventure as actions from The Last of Us: Part 1 meet their consequences.

Love it or hate it, The Last of Us: Part 2 is an experience you have to have for yourself. Its dense and thoughtful story is brought to life by stellar performances and a talented team of developers. It’s a game with lots to explore, to return to time and time again, and one unlikely to leave anyone’s mind for a long while.

For the full review and more posts like it, visit my site: The Phoenix Project – Read. Watch. Play.9 out of 14 found this helpful. Was this review helpful? Sign in to vote. Permalink Weird writing Warning: Spoilers I find it pretty interesting how anyone who is giving this a positive review is leaving a 10/10.

Not a 7, not an 8, or a 9. Always a 10, claiming that it is a masterpiece or one of the best games ever made, which is actually ridiculous. This game has certain good aspects from a technological standpoint, but just because a game has good graphics, does not mean it is anything special.

  1. Any competent AAA developer will make a great looking game.
  2. The gameplay is rather uninteresting, it’s very similar to the original and does not accomplish anything special.
  3. These factors are not bad by any means; they are good, but they don’t accomplish anything in the gaming industry.
  4. One more positive I would like to add is the voice acting.

If you haven’t played, expect good things from this. Very good performances. The plot one the other hand, is just laughable. As most of you know, a beloved character is murdered randomly by people that were introduced just minutes before his death scene.

This is a very disrespectful thing to do towards fans. There is no buildup to this, it kind of just happens. On top of that, he is out of character in this scene and says things that he would not normally say, including admitting his identity to strangers in a post apocalyptic world. When Ellie walks in, she kinda just looks but doesn’t even bother to shoot her gun, just gets knocked to the ground like cattle.

The writers did not even bother to make sense of the situation. They really wanted to have some shock value but with no substance. Unfortunately, a lot of players have fallen for this rather lazy and underwhelming trick, also used in things like The Last Jedi.

To add to this, the writers have the audacity to make you play as the killer shortly after the scene. It’s like an insult to the player. The second criticism for the plot, is Ellie’s character. For the majority of the game, the player (Ellie) seeks revenge, killing several, maybe hundreds of men and women.

The player has no limits, and doesn’t even stop at killing a pregnant woman. All of this is done in order to take revenge on Abby (the killer), which in the end, Ellie finally encounters Abby in a vulnerable state. This time around, Ellie makes an impulsive decision that bloodshed is wrong and revenge is the big bad.

  1. Ellie lets the killer go.
  2. Keep in mind this is what the game has been building up to for the last 20 some hours) Guess all those people died for nothing.
  3. Sorry pregnant lady, plot just used you for shock value.
  4. There is even more to complain about in the plot, but here I have summarized the major issues.

If you want to play this game, you can, but maybe rent it or something. Also keep very low expectations. It’s not worth your $60 or $30. My final rating – 3/10.114 out of 235 found this helpful. Was this review helpful? Sign in to vote. Permalink 10 /10 Epic, complex, technically outstanding and not “by the a book” sequel Greetings from Lithuania.

I was really looking forward for “The Last of Us: Part II” (2020) because I’ve completed first game three times and it is one of my favorite, if not my favorite game of all time. I watched main trailer many times, avoided all leaks on internet and even did not watched demo of Part II – i wanted to come to this game as “empty” as possible, so all the twists were truly unexpected for me – did not see that coming.

And after ~34 hours that took me to complete the story (because i took a time to explore this world little by little) i can safely say – this is a great game to say the least despite its flaws. By flaws i mean that it was a bit to long in my opinion – some of the stuff later in the game could have been cut out – playing it felt more like a “directors cut” were they put all scenes possible to enrich this world.

Also this game had some pacing issues later in the game, were it dragged a bit here and there. And those were my only complains. Other than that this is hand down one of the very best if not the best PS4 title ever made. If you liked exploration of this bleak world in the first game – you will more then like this.

Graphics, sound, music. controls – all were first rate. Acting was very good as well. There were a lot of very intense action set pieces, were i was fighting bunch of enemies using all possible “tools” that game gave me – i can’t even describe it – it has to be played to truly be experienced it.

  1. I also like how brutal and bleak this world is, were many of good characters that i encountered died suddenly and without any warning – it felt like a real world.
  2. And the story took me to places i surely did not be seeing in this game – there were many surprises along the way.
  3. Overall, creators of this game surely took a risk with plot, and as it can be seen now, many did not like it.

I liked it because it felt fresh and took a different direction then one can expect from a sequel. “The Last of Us: Part II” is epic, bold, unique and technically amazingly game which despite its flaws ranks among the best games on PS4, and i think one of the more unique sequels ever made on any media.116 out of 275 found this helpful.

Was this review helpful? Sign in to vote. Permalink 10 /10 Painful but worth it. Warning: Spoilers It took me a while to get around to experiencing the game because of all of the controversy surrounding it. I didn’t want to lose Joel and it hurt when the perspective changed to focus on Abby. That being said I think it made of a much better game than what it would have been otherwise.

Joel’s story was finished there wasn’t really anywhere for him to go after making his choice in the previous game. I would have liked to see Joel and Ellie’s relationship progress and then fall apart before his death only an hour into the game but that is my only major complaint.

  1. There were still parts in Abby’s storyline where I didn’t agree with her but this forced perspective of seeing the damage both sides caused to each other has paid off.
  2. This is by no means a happy story which is probably why so many disapprove of it but I think the gut wrenching nature of the last of us is why the first game was so popular in the first place.

That being said I would hope that if there ever is a third game it ends things nicely.16 out of 22 found this helpful. Was this review helpful? Sign in to vote. Permalink 2 /10 Devastatingly disappointing When this was first announced, man was I excited.

The first game, although a little slow and clunky to play had the greatest story, I overlooked the gameplay that I didn’t enjoy because I wanted to see more of the story, I wanted to see how it ended. I was excited to see how Ellie has grown up and was excited to see she was going to be the protagonist, amazing, or so I thought.

Here I’m 12 hours in and I cannot play anymore, everything I loved about the relationship between Joel and Ellie has been destroyed, the gameplay itself hasn’t advanced either, still just as slow and clunky but the story just isn’t there. Its like everything I enjoyed about the 1st one has been taken away and everything I questioned has been left.

  1. Horrible, bargain bin quality game at best 395 out of 914 found this helpful.
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  3. Permalink 10 /10 Masterpiece Before I decided to buy this game, I was very restrained from getting it by the critics and bad reviews.
  4. After a while, I replayed the original for the third time and researched about tlou2 free from spoilers.

The review video by IGN persuaded me to finally buy this game and I was surprised with its attention to detail and character models. But I was most excited to see gameplay with occurred very quickly. Naughty dog has created a masterpiece of a game that is worthy of its prequel, the gameplay was remastered and better, the character development was perfect and the acting was incredible.

Don’t listen to the rubbish reviews and get this game for yourself, the critics judged one tiny detail that didn’t affect the amount of emotions and great gameplay of the game, which was its purpose. This is now one of my two favourite games ever, the other being its prequel.13 out of 20 found this helpful.

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How old is Ellie in The Last of Us 2?

Ellie is 14 years old in The Last of Us TV show, while Bella Ramsey is 19 in real life. In the first game, Ellie is also 14, and in The Last of Us Part 2, she’s 19 years old.

How old is Ellie in The Last of Us?

From Wikipedia, the free encyclopedia

Ellie
The Last of Us character
Ellie as she appears in The Last of Us Part II
First appearance The Last of Us: American Dreams (2013)
Created by
  • Neil Druckmann
  • Bruce Straley
Portrayed by
  • Ashley Johnson ( games )
  • Bella Ramsey ( TV series )
In-universe information
Significant other Dina (girlfriend)
Children JJ (adoptive son)
Relatives Anna (mother, deceased)

Ellie is a character in the video game series The Last of Us by Naughty Dog, She is portrayed by Ashley Johnson through motion capture and voice acting ; in the television adaptation, she is portrayed by Bella Ramsey, In the first game, The Last of Us (2013), Joel Miller is tasked with escorting a 14-year-old Ellie across a post-apocalyptic United States in an attempt to create a cure for an infection to which Ellie is immune.

  1. While players briefly assume control of Ellie, the artificial intelligence primarily controls her actions.
  2. Ellie reappeared as the playable character in the downloadable content prequel The Last of Us: Left Behind, in which she spends time with her friend Riley,
  3. In The Last of Us Part II (2020), players control a 19-year-old Ellie as she seeks revenge on Abby for Joel’s death.

Ellie was created by Neil Druckmann and Bruce Straley, the directors of The Last of Us, Inspired by a mute character proposed for Uncharted 2: Among Thieves, they created her as a strong female character who has a close relationship with Joel; throughout the first game’s development, the relationship between Ellie and Joel was the central focus.

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Johnson inspired aspects of Ellie’s personality, prompting Druckmann to make her more active in fighting hostile enemies. Following comparisons to the likeness of Canadian actor Elliot Page, Naughty Dog redesigned Ellie’s appearance to better reflect Johnson’s personality and make her younger. For her performance in Part II, Johnson considered her own experiences with anxiety and researched the effects of post-traumatic stress disorder,

The character has been well-received by critics, with Ellie’s relationship with Joel most frequently the subject of praise. The strength and complexity of her character, and its subversion of the damsel in distress stereotype, have also been commended.

A scene in which Ellie and Riley kiss in Left Behind drew social commentary and was commended as a leap for LGBT representation in video games. Johnson’s performance in Part II was praised for her depiction of vulnerability and suffering. Both the character and performance received numerous awards and nominations, and have regularly placed favorably in polls and lists.

Ramsey’s performance in the television series has been similarly praised.

Why is Ellie immune?

So how does Ellie’s immunity actually work? – It’s not until halfway through the finale that we learn how this unusual birth affected Ellie physically. After finally making it to the Fireflies’ hospital base in Salt Lake City that’s been their destination all along, Joel wakes to find Marlene standing over him.

  • Ellie, he’s told, is already being prepped for surgery — and the Firefly doctor believes he knows why she’s immune.
  • Our doctor, he thinks that the cordyceps in Ellie has grown with her since birth,” Marlene explains.
  • It produces a kind of chemical messenger.
  • It makes normal cordyceps think that she’s cordyceps; it’s why she’s immune.

He’s going to remove it from her, multiply the cells in a lab, produce those chemical messengers.and then we can give it to everyone. He thinks it could be a cure, Joel.” So in a similar way to how a vaccine introduces a small quantity of a disease into a person so they can develop the antibodies to fight it, it sounds as though Ellie already has her own, dormant version of cordyceps — and it’s stopping her from catching the form that turns people into killing machines.

  • The problem? Cordyceps takes over the brain, so Ellie’s involvement in developing a cure requires her sacrifice.
  • Do we know this is exactly how Ellie’s immunity works, for a fact? No, because the surgeon who would have removed Ellie’s brain is permanently stopped in his tracks by Joel.
  • But it certainly sounds viable enough.

The problem is, if the Firefly doctor is right, Ellie’s brain could literally hold the cure for cordyceps. But while she’s still alive, humankind won’t be able to access it. The Last of Us is now streaming on HBO Max, New episodes air every Sunday at 9 p.m. Sam Haysom is the Deputy UK Editor for Mashable. He covers entertainment and online culture, and writes horror fiction in his spare time. This newsletter may contain advertising, deals, or affiliate links. Subscribing to a newsletter indicates your consent to our Terms of Use and Privacy Policy, You may unsubscribe from the newsletters at any time.

Is Ellie a girl The Last of Us?

Ellie’s Upbringing and Its Effect on Her Perception of the World – Image via HBo There are a lot of things that The Last of Us does right, may it be regarding its faithfulness to the game and fleshing out the main characters. But perhaps one of the most appreciated things that came out of this is how they shaped Ellie.

  1. We know she is a 14-year-old girl who was born into this apocalyptic world, so she doesn’t know much about what was life like before everything came tumbling down.
  2. For her, that dark world is her world, and watching shows and dancing without a care are just memories from the distant past that she wasn’t even a part of.

Her upbringing from FEDRA and the environment she grew up in definitely played a significant part in how she sees the world and the people around her. Growing up in such a world can suck some of your innocence out because you are forced to grow up faster than you should’ve.

  • This is the life of Ellie and the other kids on the show.
  • However, even though Ellie has been brought up in this type of rough and strict environment, we still see a lot of her innocence and childlike curiosity about different things.
  • And that’s because she is just a kid who still has a long way to go when it comes to learning about the world around her.

Now, we know her as this outspoken, tough teenager who knows how to defend herself.

Did Ellie forgive Joel?

Does Ellie forgive Joel in The Last of Us? Does Ellie forgive Joel in The Last of Us? In all its beauty and bloodshed, the first season of HBO’s adaptation ended on a tense note, leaving fans wondering: will Ellie forgive Joel? In, we wrote: “Don’t expect an easy, heart-warming coda from The Last of Us finale, nor should you hold any venom for the story’s bleak turn: in a story all about love lost and found in a hopeless place, this was the only way.” Article continues after ad After rescuing Ellie from the Fireflies hospital, where she would have given her life in aid of a cure for Cordyceps, they return to Jackson.

  1. She makes him swear that everything he said is true, and he obliges.
  2. Okay,” she tells him.
  3. Joel may have his happy ending, but the violent events of the finale paved the way for the trauma of Part 2’s story in future seasons – so, will Ellie forgive Joel? Warning: we’re about to get into major spoilers for The Last of Us Part 2.

If you haven’t played the games, this is your chance to get out now before it’s too late. Article continues after ad Yes, Ellie forgives Joel – but it’s not as simple as her saying: “I forgive you.” In the closing chapter of the first game, just like the show, Joel massacres nearly all of the Fireflies in the hospital when he learns Ellie will be killed in the operation to develop a vaccine.

Do you play as Abby more than Ellie?

Wolf woman How long do you play as Abby in The Last of Us 2 ? One of the more controversial aspects of the game’s campaign is that you’ll switch from controlling Ellie to controlling Abby mid-way through. Considering her role in the plot, some fans are dissatisfied with this decision.

  • However, it’s a crucial component of the story as it enables you to see an alternate point of view.
  • As part of our The Last of Us 2 guide, we’re going to reveal how long you play as Abby.
  • You can view a full chapter breakdown for The Last of Us 2 in our guide: The Last of Us 2: How Many Chapters Are There? The campaign is mirrored across three full days; you’ll also play as Abby briefly in the Jackson and Santa Barbara acts.

However, the main part of her story spans the second set of Seattle Day 1, Seattle Day 2, and Seattle Day 3 acts. As we explained in our The Last of Us 2: How Long Does It Take to Beat? guide, the duration of the campaign will depend upon which difficulty you select (See Also: The Last of Us 2: What Difficulty Should You Select? ) and how you approach the action.

How old is Abby in The Last of Us 2?

Abby Anderson’s Age Throughout The Last of Us Part II’s Timeline – The Art of The Last of Us Part II – an art book released by Dark Horse Comics in collaboration with Naughty Dog – reveals that Abby is in her early 20s during the main events of the sequel. The book features concept art, character designs and descriptions of Abby, so her age is pretty consistent throughout the long development of the series.

This means when her father Jerry Anderson – the surgeon who would’ve operated on and killed Ellie – was murdered by Joel in the Salt Lake City hospital in 2034, she was in her mid-teens. By this logic, Abby is a few years older than Ellie, who is 19 in the main events of The Last of Us Part II, This revelation further reiterates how heartbreaking their tragedies are: they were both so young when they lost father figures in their lives, and they were experiencing tremendous transformations at relatively the same ages.

Jerry might’ve been there for Abby through her first big milestones, but he’ll never be there to see her grow as an adult. These realizations, plus the rage of a teenager losing her only parental figure, are what motivate Abby to find Joel. Perhaps if Abby was older and had more time with her father, she wouldn’t have been so hyper-focused on hunting Joel down for years.

Is The Last of Us Part 1 hard?

The Last of Us is not generally considered to be an especially difficult video game. That is to say that it’s not a Dark Souls-like experience or anything that is inherently designed to appeal to gamers seeking a special kind of challenge.

What game takes 400 days to beat?

Gameplay – The decorations and pastimes within the Shade’s home cause the timer to advance faster. The Longing is a point-and-click adventure game that takes place in an underground kingdom. The player controls the Shade, a lonely creature serving an elderly king.

  • After the king falls asleep to regain his diminished powers, the Shade is tasked with awakening its master after 400 days in real time,
  • The Shade can explore caves, gather resources to furnish its home, or perform other activities such as reading classical literature and drawing.
  • Interaction with the world is slow-paced, with the Shade’s walking speed being particularly slow.

Many aspects of gameplay depend upon the passage of time, including puzzles that require the player to wait for a certain period to progress. Performing actions inside the Shade’s home causes time to pass at an increased rate. For example, reading books and decorating the walls with drawings results in the in-game timer advancing more rapidly.

Other mechanics are reminiscent of idle games, which share a common theme of progressing despite little or no interaction, including when the game is closed. The player can cause the Shade to perform several tasks without outside input, such as reading books. Another mechanism called the “bookmark system” can be accessed through a menu, and the player can use it to instruct the Shade to automatically walk to a previously saved location, return to its home, or randomly wander around.

The player is provided a to-do list of things to improve the Shade’s life, but no interaction is required to advance the timer, and it continues even if the game is not open. Resultingly, it is possible to finish The Longing by simply starting the game, closing it, and returning after the timer has elapsed.

What game has 500 hours of gameplay?

Would you play a video game for 500 hours? I n the winter of 1996, I almost lost my job because of the acclaimed management sim Civilization II. I was supposed to be reviewing it for the video game magazine Edge, where I was a fledgling staff writer. But I got so hooked, playing it was all I did for three weeks.

During that period I ate, slept and drank Civilization II. At the end, I handed in my extremely thorough two-page review: the only thing I had submitted for the entire issue. I was supposed to be writing 25 pages a month. My editor was displeased. On Saturday evening, video game publisher Techland proudly tweeted that if players hoped to fully complete its forthcoming apocalyptic adventure Dying Light 2, they would need around 500 hours – “almost as long as it would take you to walk from Warsaw to Madrid”.

The message immediately provoked a storm of controversy. Many respondents were critical, complaining that there wasn’t a chance they’d be able to find enough time for such a challenge. Writer Andy Kelly summed up it up by : “How not to market a game to anyone over 30 years old.” For players with demanding jobs, families and other interests, the prospect of having to put aside 500 hours to finish a game about slaughtering zombies seemed too exhausting to contemplate.

Other commentators saw it as a symbol of unhealthy games industry practices, in which developers burn themselves out through years of crunch to deliver gigantic games, setting impossibly high targets – only for the game to fall short, requiring months of bug-chasing. “Easily the most toxic and damaging way to market and set expectations for video games,” Luke Plunkett of games site Kotaku.

“Well done to everyone involved.” Techland immediately clarified its original post. “Note: It’s about 100% completion rate,” the company explained, giving an estimate of 80-100 hours for most players to finish the main story and all the side-quests. But by then the 500-hour figure had stuck.

  • The thing is, as my Civilization experience taught me, there are many players who do value spending many hundreds of hours with a game, immersing themselves in the world and its community for months or even years.
  • In your teens and 20s, when you have few responsibilities, absolutely burying yourself in a sprawling adventure is a genuine treat, like getting lost in a vast fantasy novel.

Nowadays, games such as Minecraft and Fortnite completely lack definitive endings and are more like social platforms than games; a huge percentage of fans will be spending thousands of hours in those virtual getaways. Ask players what games (or series) they’ve spent the most time on, and the answers range from endless multiplayer sci-fi shooter Destiny to the 16-year-old multiplayer RPG to Fifa. A virtual getaway World of Warcraft. Photograph: Ina Fassbender/Reuters Other players are just fundamentally not willing or capable of playing a single game for such a long time. “Ever since I was a kid I’ve always played games until I’ve either finished the story or gotten bored, and then moved on,” says the Guardian’s games editor Keza MacDonald.

I almost never replay a game, either – I know a lot of people who’ve gone through a huge RPG like Skyrim three or four times, but I’ve never been able to see the point. Even if I didn’t have small children, I’d be a 10 to 20-hour kind of player, and I find the continual expansion of playtimes in modern games to be pretty exhausting.

An Assassin’s Creed game used to take you 30 hours; now it’s more like 100 and I always bail before the end. “There are a few exceptions, though. If you added up all the hours I’ve spent over the course of my life playing various versions of Guitar Hero,, Animal Crossing or Monster Hunter, you’d definitely end up in the hundreds.” The most important thing, when it comes to investing so much time into a game, is what you get out of it.

The most wholesome I’ve felt about having played a game for a long time would be The Legend of Zelda: Breath of the Wild,” says game designer Sam Barlow. “My save file for that game is in the hundreds of hours. Unlike games that pad out their game time with filler content and arduous checklists, Breath of the Wild is a game I’ve spent so much time in because of the simple joy of walking in its world, exploring without the pressures of busywork.

It’s a game that my kids and I like to return to just to hang out in and enjoy on a sensory level. If from time to time we come across one of the many Korok seeds we’ve yet to stumble across, fine, but that’s not why we’re there.” Whether it’s time with friends or constant new discoveries, if a game (or indeed anything) is going to ask for hundreds of your precious hours on this Earth, it’s got to be giving you something you really enjoy.

Is Last of Us 2 better than remastered?

Naughty Dog’s remake, TLOU Part 1, has improved visuals, sound, and AI, and is superior to TLOU 2 in its story, horror elements, and accessibility. Naughty Dog’s remake of The Last of Us Part 1 is superior to its highly acclaimed but often-criticized sequel, TLOU 2, in some important (if not immediately obvious) ways. The remake features vastly improved graphics, sound, and AI, which elevate the original to the technical standards of TLOU 2 and effectively join two disparate games into a single gaming experience.

Yet while comparisons between the original and its remake are inevitable, it is worth examining what TLOU Part 1 ‘s remake gets right that TLOU 2 didn’t or couldn’t at the time of its release. TLOU Part 1 has the original’s memorable scenes in their entirety, with upgrades for players who first encountered the game upon its 2013 release for PS3 or its remastered version for PS4 the following year.

Little if anything in the story has changed: Players will again accompany protagonists Joel and Ellie as they journey across a post-apocalyptic landscape to reach the Fireflies, where rebel scientists intend to weaponize Ellie’s brain to cure the fungus that has devastated humanity.

Joel’s decision to save Ellie at the end of Part 1 sets the stage for Part 2, which follows Ellie’s quest for vengeance against Joel’s killers, including Abby, the daughter of a Firefly scientist killed by Joel. What distinguishes the remake from the original are its technical improvements, which will be immediately apparent to fans of the series and make the new game a joy to play, especially in TLOU Part 1 ‘s improved gameplay features like combat and AI.

But less obvious are the ways in which TLOU Part 1 is superior not only to the original but its sequel. Its story, scares, and accessibility make TLOU Part 1 an enduring classic, while TLOU 2 remains an entertaining but flawed video game.

What game is as good as Last of Us 2?

12 Red Dead Redemption 2 –

Platforms: PlayStation 4, Xbox One, Google Stadia, and PC

It would be impossible to talk about games like Last of Us 2 without mentioning the masterpiece that is Red Dead Redemption 2, It’s easily one of Rockstar’s greatest titles and features the best story that the company has created to this day. Stepping into the shoes of Arthur Morgan in a prequel to the first game feels extremely natural and exciting.

Should I play The Last of Us 2 before 1?

Should you play The Last of Us first? – If you want to get the most out of the narrative, it’s recommended that you play through The Last of Us before tackling its sequel. Seeing that it’s a direct continuation, it would be a bit like starting a movie trilogy without seeing the first in the series.

  1. However, you could get by just as easily by reading up on the first game’s story beats or watching a play through.
  2. Without the lens of The Last of Us, however, you could also enjoy Part 2 as a standalone story.
  3. It’s cohesive enough that you can go in blind and still come away with an appreciation for the story without being privy to every small detail.

This is a choice you’ll have to make based on personal preference. If you have time to enjoy the first game before the second, then it’s a good idea to get pumped and primed to see the continuation before doing so. If you don’t have time to play, watch, or read, you can still enjoy the experience.

Is Last of Us Part 2 longer?

HBO’s incredible The Last of Us series has clearly generated renewed interest in The Last of Us games. Sales of The Last of Us game are up, and many fans of the show are wondering if it’s worth playing through the games as they watch the series (or possibly after).

  • Of course, that renewed interest has also led to more people wondering just how long it takes to beat The Last of Us games.
  • As always, the answer to that question does depend on a few factors.
  • Most notably, those who may not have as much experience with more modern games (or those who try to play the games with higher difficulty settings enabled) will naturally spend more time with the games than some other players will.

Ultimately, most people wondering how long it takes to play the games really want to know how much time they should expect to set aside for them. There’s no universal answer to that question, though we can offer some hopefully helpful estimates. Generally speaking, it will take most players about 15 hours to beat The Last of Us (or the PS5 remake, The Last of Us Part 1 ).

  • For comparison’s sake, there will be nine hour-long (roughly) episodes of The Last of Us HBO show.
  • If you’re hoping to trim your Last of Us playthrough down to around that 10-hour mark, you’ll need to crank the game’s difficulty down to the lowest possible settings and consider utilizing an online walkthrough to help you clear any progression hurdles.

That’s even easier to do with The Last of Us Part 1 PS5 remake, which offers a difficulty option intended for absolute beginners as well as additional difficulty modifier options. The Last of Us Part 1 and The Last of Us Remastered also include The Last of Us: Left Behind DLC adventure.

  • That DLC extends the base campaign’s runtime by about 3-4 hours.
  • So while you could trim down your Last of Us playtime even further by tracking down the DLC-free PS3 version of the base game, that probably won’t be a realistic option for many people.
  • Besides, Left Behind is truly exceptional as well as an important piece of The Last of Us mythology.

Based on previews of the HBO series, it also certainly seems like we can expect to see the events of that DLC play out in the show. If you’re looking to skip ahead a bit and play The Last of Us Part 2 before the HBO show’s second season airswell, you should know that you’re embarking upon a considerably more substantial adventure.

  • It will take the average player about 20-25 hours to beat The Last of Us Part 2,
  • If anything, that estimate veers towards the shorter side.
  • Part 2 is a significantly longer game than its predecessor and features generally more complicated gameplay sections.
  • It could easily take you closer to 30 hours to beat the game.

In fact, some criticized the sequel for perhaps being a bit too long. If you’re looking to see everything the games have to offer (collectibles, etc.), you should expect to spend 25+ hours on The Last of Us and 40+ hours on The Last of Us Part 2, On the other end of the spectrum, you could always watch a fan “movie” compilation that basically compiles the cutscenes and non-interactive story sections from both games.

How old is Ellie in The Last of Us 2?

Ellie is 14 years old in The Last of Us TV show, while Bella Ramsey is 19 in real life. In the first game, Ellie is also 14, and in The Last of Us Part 2, she’s 19 years old.

Do you play as Abby more than Ellie?

Wolf woman How long do you play as Abby in The Last of Us 2 ? One of the more controversial aspects of the game’s campaign is that you’ll switch from controlling Ellie to controlling Abby mid-way through. Considering her role in the plot, some fans are dissatisfied with this decision.

However, it’s a crucial component of the story as it enables you to see an alternate point of view. As part of our The Last of Us 2 guide, we’re going to reveal how long you play as Abby. You can view a full chapter breakdown for The Last of Us 2 in our guide: The Last of Us 2: How Many Chapters Are There? The campaign is mirrored across three full days; you’ll also play as Abby briefly in the Jackson and Santa Barbara acts.

However, the main part of her story spans the second set of Seattle Day 1, Seattle Day 2, and Seattle Day 3 acts. As we explained in our The Last of Us 2: How Long Does It Take to Beat? guide, the duration of the campaign will depend upon which difficulty you select (See Also: The Last of Us 2: What Difficulty Should You Select? ) and how you approach the action.

How many chapters is Last of Us 2?

How many chapters are in The Last of Us 2? – There are 46 chapters in The Last of Us 2. These are divided across 11 acts, That’s a lot of story to play through, is what that is. Each act is split into different smaller chapters, often with a cutscene or two that advances the story.